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Audio Effects Parameters

This page contains a list of sound effects parameters. See getSoundEffectParameters and setSoundEffectParameter.

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html

ParameterTypeDefault valueValid rangeDescription
wetDryMixfloat500-100Ratio of wet (processed) signal to dry (unprocessed) signal.
depthfloat100-100Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
feedbackfloat25-99-99Percentage of output signal to feed back into the effect’s input.
frequencyfloat1.10-10Frequency of the LFO.
waveformint10-1Waveform of the LFO… 0 = triangle, 1 = sine.
delayfloat160-20 (ms)Number of milliseconds the input is delayed before it is played back.
phaseint10-4Phase differential between left and right LFOs.
- 0: -180
- 1: -90
- 2: 0
- 3: 90
- 4: 180

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html

ParameterTypeDefault valueValid rangeDescription
gainfloat0-60-60 (dB)Output gain of signal after compression.
attackfloat100.01-500 (ms)Time before compression reaches its full value.
releasefloat20050-3000 (ms)Speed at which compression is stopped after input drops below threshold.
thresholdfloat-20-60-0 (dB)Point at which compression begins.
ratiofloat31-100Compression ratio.
predelayint4 (ms)0-4 (ms)Time after threshold is reached before attack phase is started.

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html

ParameterTypeDefault valueValid rangeDescription
gainfloat-18-60-0 (dB)Amount of signal change after distortion.
edgefloat150-100Percentage of distortion intensity.
postEQCenterFrequencyfloat2400100-8000 (Hz)Center frequency of harmonic content addition.
postEQBandwidthfloat2400100-8000 (Hz)Width of frequency band that determines range of harmonic content addition.
preLowpassCutofffloat8000100-8000 (Hz)Filter cutoff for high-frequency harmonics attenuation.

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html

ParameterTypeDefault valueValid rangeDescription
wetDryMixfloat500-100Ratio of wet (processed) signal to dry (unprocessed) signal.
feedbackfloat500-100Percentage of output fed back into input.
leftDelayfloat5001-2000 (ms)Delay for left channel.
rightDelayfloat5001-2000 (ms)Delay for right channel.
panDelayboolfalsefalse, trueValue that specifies whether to swap left and right delays with each successive echo.

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html

ParameterTypeDefault valueValid rangeDescription
wetDryMixfloat500-100Ratio of wet (processed) signal to dry (unprocessed) signal.
depthfloat1000-100Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
feedbackfloat-50-99-99Percentage of output signal to feed back into the effect’s input.
frequencyfloat0.250-10Frequency of the LFO.
waveformint10-1Waveform of the LFO… 0 = triangle, 1 = sine.
delayfloat20-4 (ms)Number of milliseconds the input is delayed before it is played back.
phaseint20-4Phase differential between left and right LFOs.

- 0: -180
- 1: -90
- 2: 0
- 3: 90
- 4: 180

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html

ParameterTypeDefault valueValid rangeDescription
rateHzint201-1000 (Hz)Rate of modulation.
waveShapeint00-1Shape of the modulation waveform… 0 = triangle, 1 = square.

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html

ParameterTypeDefault valueValid rangeDescription
roomint-1000-10000-0 (mB)Attenuation of the room effect.
roomHFint-100-10000-0 (mB)Attenuation of the room high-frequency effect.
roomRolloffFactorfloat00-10Rolloff factor for the reflected signals.
decayTimefloat1.490.1-20 (s)Decay time.
decayHFRatiofloat0.830.1-2Ratio of the decay time at high frequencies to the decay time at low frequencies.
delayfloat20-4 (ms)Number of milliseconds the input is delayed before it is played back.
reflectionsint-2602-10000-1000 (mB)Attenuation of early reflections relative to room.
reflectionsDelayfloat0.0070-0.3 (s)Delay time of the first reflection relative to the direct path.
reverbint200-10000-2000 (mB)Attenuation of late reverberation relative to room.
reverbDelayfloat0.0110-0.1 (s)Time limit between the early reflections and the late reverberation relative to the time of the first reflection.
diffusionfloat1000-100Echo density in the late reverberation decay.
densityfloat1000-100Modal density in the late reverberation decay.
HFReferencefloat500020-20000 (Hz)Delay time of the first reflection relative to the direct path.

Parametric Equalizer (parameq)

Section Parametric Equalizer (parameq)

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html

ParameterTypeDefault valueValid rangeDescription
centerfloat080-16000 (Hz)Center frequency.
bandwidthfloat121-36Bandwidth, in semitones.
gainfloat0-15-15 (dB)Output gain of signal.

Full documentation: http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html

ParameterTypeDefault valueValid rangeDescription
inGainfloat0-96-0 (dB)Input gain of signal.
reverbMixfloat0-96-0 (dB)Reverb mix.
reverbTimefloat10000.001-3000 (ms)Reverb time.
highFreqRTRatiofloat0.0010.001-0.999 (ms)High-frequency reverb time ratio.