getClothesTypeName
Client-side
Server-side
Shared
This function is used to get the name of a certain clothes type.
Syntax
string|false getClothesTypeName ( int clothesType )Required Arguments
- clothesType: An integer determining the type of clothes you want to get the clothes of.
- 0: SHIRT
- 1: HEAD
- 2: TROUSERS
- 3: SHOES
- 4: TATTOOS_LEFT_UPPER_ARM
- 5: TATTOOS_LEFT_LOWER_ARM
- 6: TATTOOS_RIGHT_UPPER_ARM
- 7: TATTOOS_RIGHT_LOWER_ARM
- 8: TATTOOS_BACK
- 9: TATTOOS_LEFT_CHEST
- 10: TATTOOS_RIGHT_CHEST
- 11: TATTOOS_STOMACH
- 12: TATTOOS_LOWER_BACK
- 13: NECKLACE
- 14: WATCH
- 15: GLASSES
- 16: HAT
- 17: EXTRA
Returns
- string|false: name
This function returns a string (the name of the clothes type) if found, false otherwise.
Code Examples
server
This example is used to output in the chatbox what clothes type the player who uses the /clothes command is wearing.
function getClothes(thePlayer, key, clothesType) local texture, model = getPedClothes(source, clothesType) if (texture and model) then outputChatBox(getPlayerName(thePlayer) .. " is wearing " .. texture .. " " .. model .. " on his " ..getClothesTypeName(clothesType)) endendaddCommandHandler("clothes", getClothes)