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getClothesTypeName

Client-side
Server-side
Shared

This function is used to get the name of a certain clothes type.

Syntax

string|false getClothesTypeName ( int clothesType )
Required Arguments
  • clothesType: An integer determining the type of clothes you want to get the clothes of.
    • 0: SHIRT
    • 1: HEAD
    • 2: TROUSERS
    • 3: SHOES
    • 4: TATTOOS_LEFT_UPPER_ARM
    • 5: TATTOOS_LEFT_LOWER_ARM
    • 6: TATTOOS_RIGHT_UPPER_ARM
    • 7: TATTOOS_RIGHT_LOWER_ARM
    • 8: TATTOOS_BACK
    • 9: TATTOOS_LEFT_CHEST
    • 10: TATTOOS_RIGHT_CHEST
    • 11: TATTOOS_STOMACH
    • 12: TATTOOS_LOWER_BACK
    • 13: NECKLACE
    • 14: WATCH
    • 15: GLASSES
    • 16: HAT
    • 17: EXTRA

Returns

  • string|false: name

This function returns a string (the name of the clothes type) if found, false otherwise.

Code Examples

server

This example is used to output in the chatbox what clothes type the player who uses the /clothes command is wearing.

function getClothes(thePlayer, key, clothesType)
local texture, model = getPedClothes(source, clothesType)
if (texture and model) then
outputChatBox(getPlayerName(thePlayer) .. " is wearing " .. texture .. " " .. model .. " on his " ..getClothesTypeName(clothesType))
end
end
addCommandHandler("clothes", getClothes)