getCommandHandlers
Client-side
Server-side
Shared
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This function is used to retrieve a list of all the registered command handlers of a given resource (or of all resources). Function also added client-side.
Syntax
table getCommandHandlers ( resource theResource )Required Arguments
- theResource: The resource from which you wish to retrieve all command handlers. Or leave it empty to retrieve command handlers of all resources.
Returns
- table: value
Returns a table containing all the commands of the given resource or a table with subtables containing the command and theResource pointer ( { "command", theResource } ). See examples below if you don't understand it.
Code Examples
shared
This example add a command to output list of all commands in the chat.
addCommandHandler( "commands", function(player) local commandsList = {} --table to store commands
--store/sort commands in the table where key is resource and value is table with commands for _, subtable in pairs( getCommandHandlers() ) do local commandName = subtable[1] local theResource = subtable[2]
if not commandsList[theResource] then commandsList[theResource] = {} end
table.insert( commandsList[theResource], commandName ) end
--output sorted information in the chat for theResource, commands in pairs( commandsList ) do local resourceName = getResourceInfo( theResource, "name" ) or getResourceName( theResource ) --try to get full name, if no full name - use short name outputChatBox( "== "..resourceName.. " ==", player, 0, 255, 0 )
--output list of commands for _, command in pairs( commands ) do outputChatBox( "/"..command, player, 255, 255, 255 ) end end end)See Also
Input Functions
- addCommandHandler
- bindKey
- executeCommandHandler
- getAnalogControlState
- getBoundKeys
- getCommandHandlers
- getCommandsBoundToKey
- getFunctionsBoundToKey
- getKeyBoundToCommand
- getKeyBoundToFunction
- getKeyState
- isCapsLockEnabled
- isControlEnabled
- isKeyBound
- removeCommandHandler
- setAnalogControlState
- toggleAllControls
- toggleControl
- unbindKey
Input Events
- onClientCharacter
- onClientClick
- onClientCursorMove
- onClientDoubleClick
- onClientGUIAccepted
- onClientGUIBlur
- onClientGUIChanged
- onClientGUIClick
- onClientGUIComboBoxAccepted
- onClientGUIDoubleClick
- onClientGUIFocus
- onClientGUIMouseDown
- onClientGUIMouseUp
- onClientGUIMove
- onClientGUIScroll
- onClientGUISize
- onClientGUITabSwitched
- onClientKey
- onClientMouseEnter
- onClientMouseLeave
- onClientMouseMove
- onClientMouseWheel
- onClientPaste