getMarkerCount
Client-side
Server-side
Shared
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Returns the number of markers that currently exist in the world.
Syntax
int getMarkerCount ( )Returns
- int: value
Returns the number of markers that currently exist.
Code Examples
shared
This example outputs the amount of markers to the player.
function howManyMarkers(thePlayer,command) local ammount = getMarkerCount() outputChatBox("There are "..ammount.." markers.",thePlayer,255,255,0)endaddCommandHandler("markers",howManyMarkers)