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setLightDirection

Client-side
Server-side
Shared

Pair: getLightDirection

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This function sets the direction for a light element.

OOP Syntax Help! I don't understand this!

  • Method:light:setDirection(...)
  • Variable: .direction

Syntax

bool setLightDirection ( light theLight, float x, float y, float z )
Required Arguments
  • theLight: The light that you wish to set the direction of.
  • x: MISSING_PARAM_DESC
  • y: MISSING_PARAM_DESC
  • z: MISSING_PARAM_DESC

Returns

  • bool: value

Returns true if the function was successful, false otherwise.

Code Examples

shared
local light = createLight(0, 0, 0, 4)
addCommandHandler("setdirectionoflight",
function(cmd, x, y, z)
if x and y and z then
setLightDirection(light, tonumber(x), tonumber(y), tonumber(z))
end
end
)