setLightDirection
Client-side
Server-side
Shared
Pair: getLightDirection
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This function sets the direction for a light element.
OOP Syntax Help! I don't understand this!
- Method:light:setDirection(...)
- Variable: .direction
Syntax
bool setLightDirection ( light theLight, float x, float y, float z )Required Arguments
- theLight: The light that you wish to set the direction of.
- x: MISSING_PARAM_DESC
- y: MISSING_PARAM_DESC
- z: MISSING_PARAM_DESC
Returns
- bool: value
Returns true if the function was successful, false otherwise.
Code Examples
shared
local light = createLight(0, 0, 0, 4)addCommandHandler("setdirectionoflight", function(cmd, x, y, z) if x and y and z then setLightDirection(light, tonumber(x), tonumber(y), tonumber(z)) end end)