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getCancelReason

Client-side
Server-side
Shared

Gets the reason for cancelling an event.

Syntax

string getCancelReason ( )

Returns

  • string: result

Returns the reason that was given with cancelEvent.

Code Examples

server

This example cancels when a hunterPlayer tries to enter a vehicle.

function stopVehicleEntry(theplayer, seat, jacked)
cancelEvent(true, "You can't enter a vehicle during war.") -- stop the event from occuring and tell the player the reason.
outputConsole("We told " .. getPlayerName(theplayer) .. ": " .. getCancelReason()) -- Now tell everyone what the player tried to do
end
addEventHandler("onVehicleStartEnter", huntedPlayer, stopVehicleEntry)