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getProjectileForce

Client-side
Server-side
Shared

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This function returns the force of the specified projectile.

OOP Syntax Help! I don't understand this!

  • Method:projectile:getForce(...)
  • Variable: .force

Syntax

float getProjectileForce ( projectile theProjectile )
Required Arguments
  • theProjectile: The projectile element which force you want to retrieve.

Returns

  • float: value

Returns a float if successful, false otherwise.

Code Examples

shared

Example 1:This example would outputs the force of the projectile on 1-100 scale. This function just works with projectiles which you throw so just grenades, satchel charge etc

addEventHandler("onClientProjectileCreation", getRootElement(),
--The source of this event is the projectile that was created.
function ()
local getForce = getProjectileForce(source)
outputChatBox(getForce*100) -- outputs the force of the projectile on 1-100 scale
end
)