getProjectileForce
Client-side
Server-side
Shared
Manual Review Required
Please finish this page using the corresponding Old Wiki article. Go to Contribution guidelines for more information.
This function returns the force of the specified projectile.
OOP Syntax Help! I don't understand this!
- Method:projectile:getForce(...)
- Variable: .force
Syntax
float getProjectileForce ( projectile theProjectile )Required Arguments
- theProjectile: The projectile element which force you want to retrieve.
Returns
- float: value
Returns a float if successful, false otherwise.
Code Examples
shared
Example 1:This example would outputs the force of the projectile on 1-100 scale. This function just works with projectiles which you throw so just grenades, satchel charge etc
addEventHandler("onClientProjectileCreation", getRootElement(),--The source of this event is the projectile that was created.function () local getForce = getProjectileForce(source) outputChatBox(getForce*100) -- outputs the force of the projectile on 1-100 scaleend)