getSlotFromWeapon
Client-side
Server-side
Shared
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This function allows you to identify the weapon slot that a weapon belongs to.
Syntax
int getSlotFromWeapon ( int weaponid )Required Arguments
- weaponid: Weapon to find the weapon slot of.
Returns
- int: value
Returns an integer representing the given weapon ID's associated weapon slot, false if the ID was invalid.
Code Examples
shared
This will output to the chatbox what weapon slot a given weapon number belongs to when entered into the console (i.e. 'getWeaponSlot 10').
function outputWeaponSlot ( source, commandName, weaponID ) local weaponSlot = getSlotFromWeapon ( weaponID )
if (weaponSlot) then outputChatBox ( "Weapon ID " .. weaponID .. " is in weapon slot " .. weaponSlot) else outputChatBox ( "Invalid weapon ID" ) endendaddCommandHandler ( "getWeaponSlot", outputWeaponSlot )