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takeAllWeapons

Client-side
Server-side
Shared

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This function removes every weapons from a specified ped, rendering it unarmed.

Note

Weapons are removed when a ped dies by default. This means that it is only appropriate to use this function while a ped is alive.

Syntax

bool takeAllWeapons ( ped thePed )
Required Arguments
  • thePed: A ped element referencing the specified ped

Returns

  • bool: value

Returns true if the function succeeded, false otherwise.

Code Examples

shared

This example removes all weapons from every player

takeAllWeapons ( root ) --remove all the weapons
outputChatBox ( "Weapons are not permitted!" ) --tell the players why they lost their weapons