takeWeapon
Client-side
Server-side
Shared
Manual Review Required
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This function removes a specified weapon or ammo from a certain player's inventory.
Syntax
bool takeWeapon ( player thePlayer, int weaponId, int ammo )Required Arguments
- thePlayer: A player object referencing the specified player.
- weaponId: An integer that refers to a weapon that you wish to remove.
- ammo: If used, this amount of ammo will be taken instead and the weapon will not be removed.
Returns
- bool: value
Returns a true if the weapon/ammo was removed successfully, false otherwise.
Code Examples
shared
This example removes teargas from player.
addCommandHandler( 'rtear', function( thePlayer ) takeWeapon( thePlayer, 17 ) end)