getColPolygonHeight
Client-side
Server-side
Shared
This function is used to get the height of an existing colshape polygon. By default, a colshape polygon is infinitely tall.
OOP Syntax Help! I don't understand this!
- Method:colshape:getHeight(...)
Syntax
float|false, float getColPolygonHeight ( colshape shape )Required Arguments
- shape: The colshape polygon.
Returns
- float|false: floor
- float: ceiling
Returns two floats , indicating the floor and ceiling of the colshape height, false if invalid arguments were passed.
Code Examples
server
This example creates a polygon colshape and show height of it with command getpolyheight.
-- Creates polygon colshape at 0, 0, 4local colPoly = createColPolygon(-1.08, -0.05, 2.92, -0.05, -1.08, -4.05, -5.08, -0.05, -1.08, 3.95)-- Set its height to 4 unitsetColPolygonHeight(colPoly, 2.32, 7.12)
function showPolyHeight(player, command) -- Get element position local x, y = getElementPosition(colPoly) -- Get table floor and ceil of the colshape height local z, z1 = getColPolygonHeight(colPoly) local heights = z1 - z -- Output it in his chatbox outputChatBox("The Polygon Colshape at " .. x .. ", " .. y .. " height is " .. heights, player, 255, 255, 0)endaddCommandHandler("getpolyheight", showPolyHeight)See Also
Colshape Functions
- addColPolygonPoint
- createColCircle
- createColCuboid
- createColPolygon
- createColRectangle
- createColSphere
- createColTube
- getColPolygonHeight
- getColPolygonPointPosition
- getColPolygonPoints
- getColShapeRadius
- getColShapeSize
- getColShapeType
- isInsideColShape
- removeColPolygonPoint
- setColPolygonHeight
- setColPolygonPointPosition
- setColShapeRadius
- setColShapeSize