getCamera
Client-side
Server-side
Shared
This function returns an element that corresponds to the game camera.
Note
- Using attachElements with the camera and the main player can interfere with movement.
- Using setElementPosition/Rotation/Matrix on the camera element will automatically clear any target set with setCameraTarget.
Syntax
element getCamera ( )Returns
- element: camera element
Returns an camera element that corresponds to the game camera.
Code Examples
client
This example attaches (fixes) the camera to a vehicle.
local cam = getCamera()setElementPosition(cam, 0, 0, 0) -- Clear camera targetlocal myVehicle = getPedOccupiedVehicle(localPlayer)attachElements(cam, myVehicle, 0, -4, 2, -20, 0, 0)See Also
Camera Functions
- fadeCamera
- getCamera
- getCameraClip
- getCameraDrunkLevel
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- getCameraViewMode
- resetShakeCamera
- setCameraClip
- setCameraDrunkLevel
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraInterior
- setCameraMatrix
- setCameraTarget
- setCameraViewMode
- shakeCamera