getCameraDrunkLevel | Multi Theft Auto: Wiki Skip to content

getCameraDrunkLevel

Client-side
Server-side
Shared

Pair: setCameraDrunkLevel

Updated in 1.6.0 r21795

This function gets the camera drunk level set by setCameraDrunkLevel. Drunk effect is a wavy motion of the camera depicting the player being drunk.

Syntax

int getCameraDrunkLevel ( )

Returns

  • int: drunk level

Returns an int representing the camera drunk level, from 0 (no drunk effect) to 255 (maximum drunk effect).

Code Examples

client

This example checks for changes in the camera drunk level of any player every frame and outputs different messages according to it.

local lastDrunkLevel = getCameraDrunkLevel()
local function warnPlayerAboutDrunkenness()
local currentDrunkLevel = getCameraDrunkLevel()
if currentDrunkLevel ~= lastDrunkLevel and (currentDrunkLevel == 0 or currentDrunkLevel == 255) then
outputChatBox(currentDrunkLevel == 255 and "You're completly drunk! You should stop drinking!" or "Now you are completely sober! You sohuld keep it like that.", currentDrunkLevel == 255 and 255 or 0, currentDrunkLevel == 0 and 255 or 0, 0)
end
lastDrunkLevel = currentDrunkLevel
end
addEventHandler("onClientRender", root, warnPlayerAboutDrunkenness)

Changelog

  • 1.6.0 r21795

    This function was renamed from getCameraShakeLevel.