getElementData
Client-side
Server-side
Shared
Pair: setElementData
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This function retrieves element data attached to an element under a certain key.
OOP Syntax Help! I don't understand this!
- Method:element:getData(...)
Syntax
var getElementData ( element theElement, string key, [ bool inherit = true ] )Required Arguments
- theElement: This is the element with data you want to retrieve.
- key: The name of the element data entry you want to retrieve. (Maximum 31 characters.)
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use.
- inherit (default: true): - toggles whether or not the function should go up the hierarchy to find the requested key in case the specified element doesn't have it.
Returns
- var: value
This function returns a variable containing the requested element data, or false if the element or the element data does not exist. When getting data corresponding to a XML attribute, this is always a string .
Code Examples
shared
function joinTime ( ) setElementData ( source, "joinTime", getTickCount() ) -- Store the current tick count in the player's data with the key 'joinTime'end-- Make our 'joinTime' function be called when a player joinsaddEventHandler ( "onPlayerJoin", root, joinTime )
function showJoinTime ( source, commandName, playerName ) if ( playerName ) then -- see if a player was specified thePlayer = getPlayerFromName ( playerName ) -- get the player element for the specified player if ( thePlayer ) then -- if one was found... local timeOnline = (getTickCount() - getElementData ( thePlayer, "joinTime" )) / 1000 -- calculates the time since join outputChatBox ( getPlayerName ( thePlayer ).." joined "..timeOnline.." seconds ago", source ) -- output the player's join time else outputChatBox ( "Couldn't find '" .. playerName .. "'", source ) -- display an error end else -- display when the player who used the function joined and inform how to see other people's join time local timeOnline = (getTickCount() - getElementData ( source, "joinTime" )) / 1000 -- calculate the time since join outputChatBox ( "You joined " ..timeOnline.." seconds ago", source ) outputChatBox ( "Use 'join_time <player name>' to see other people's join time", source ) endend-- Add a console command joinTime, that takes an optional parameter of a player's nameaddCommandHandler ( "joinTime", showJoinTime )See Also
Element Functions
- addElementDataSubscriber
- attachElements
- clearElementVisibleTo
- cloneElement
- createElement
- destroyElement
- detachElements
- getAllElementData
- getAttachedElements
- getElementAlpha
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getElementDimension
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementHealth
- getElementID
- getElementInterior
- getElementLighting
- getElementModel
- getElementParent
- getElementPosition
- getElementRadius
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementSyncer
- getElementType
- getElementVelocity
- getElementZoneName
- getLowLODElement
- getRootElement
- hasElementData
- hasElementDataSubscriber
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementCollidableWith
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLocal
- isElementLowLOD
- isElementOnFire
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementVisibleTo
- isElementWaitingForGroundToLoad
- isElementWithinColShape
- isElementWithinMarker
- removeElementData
- removeElementDataSubscriber
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementBonePosition
- setElementBoneQuaternion
- setElementBoneRotation
- setElementCallPropagationEnabled
- setElementCollidableWith
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementLighting
- setElementModel
- setElementOnFire
- setElementParent
- setElementPosition
- setElementRotation
- setElementStreamable
- setElementSyncer
- setElementVelocity
- setElementVisibleTo
- setLowLODElement
- updateElementRpHAnim
Element Events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementDestroy
- onClientElementDimensionChange
- onClientElementInteriorChange
- onClientElementModelChange
- onClientElementStreamIn
- onClientElementStreamOut
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync