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isElementWaitingForGroundToLoad

Client-side
Server-side
Shared

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This function checks whether MTA has frozen an element because it is above map objects which are still loading or not.

Note

When vehicles are frozen waiting for collisions to load they do not overwrite the frozen status set by setElementFrozen .

OOP Syntax Help! I don't understand this!

  • Method:element:isWaitingForGroundToLoad(...)
  • Variable: .waitingForGroundToLoad

Syntax

bool isElementWaitingForGroundToLoad ( element theElement )
Required Arguments
  • theElement: the element to check its frozen waiting for custom map objects to load status. It can be a vehicle , ped or player .

Returns

  • bool: value

Returns true if the specified element is frozen waiting for collisions of custom map objects to load. Returns false if it's not or if the specified element is invalid.

Code Examples

shared

The next code snippet outputs a message when a vehicle respawns far away from players, above anobject.

local function notifyFarRespawnOnMap()
if isElementWaitingForGroundToLoad(source) then
outputChatBox("* A " .. getVehicleName(source) .. " respawned above an object which is far away! Find it quick!", 128, 255, 0)
end
end
addEventHandler("onClientVehicleRespawn", root, notifyFarRespawnOnMap)

See Also

Element Functions