getPedCameraRotation
Client-side
Server-side
Shared
Pair: setPedCameraRotation
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This function gets the current camera rotation of a ped.
Note
The camera rotation angle returned by this function is 360º - α (where α is the actual camera rotation angle). See example to know how to deal with this.
OOP Syntax Help! I don't understand this!
- Method:ped:getCameraRotation(...)
- Variable: .cameraRotation
Syntax
float getPedCameraRotation ( ped thePed )Required Arguments
- thePed: the ped to retrieve the camera rotation of.
Returns
- float: value
Returns the camera rotation of the ped in degrees if successful. Returns false if an invalid element was passed.
Code Examples
shared
This example creates a/getrotationcommand which outputs the expected camera rotation of the player which types it.
addCommandHandler( "getrotation", function () local rot = 360 - getPedCameraRotation(localPlayer) -- Also fix the camera rotation outputChatBox("Your camera rotation is " .. rot .. "º", 0, 225, 0) end)See Also
Ped Functions
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedGravity
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- IsPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- playPedVoiceLine
- reloadPedWeapon
- removePedClothes
- removePedFromVehicle
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedChoking
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedGravity
- setPedHeadless
- setPedLookAt
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- setPedWearingJetpack
- warpPedIntoVehicle