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isPedDoingGangDriveby

Client-side
Server-side
Shared

Pair: setPedDoingGangDriveby

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This function checks if the ped is in the driveby state.

OOP Syntax Help! I don't understand this!

  • Method:ped:isDoingGangDriveby(...)
  • Variable: .doingGangDriveby

Syntax

bool isPedDoingGangDriveby ( ped thePed )
Required Arguments
  • thePed: The ped element whose state is to be checked.

Returns

  • bool: value

Returns true if the driveby state is enabled, false otherwise.

Code Examples

shared

This example turns on driveby mode when the local player typesdrivebyin the console.

function setDoingDriveby ( )
-- we check if local player isn't currently doing a gang driveby
if not isPedDoingGangDriveby ( localPlayer ) then
-- if he got driveby mode off, turn it on
setPedWeaponSlot ( localPlayer, 4 )
setPedDoingGangDriveby ( localPlayer, true )
else
-- otherwise, turn it off
setPedWeaponSlot ( localPlayer, 0 )
setPedDoingGangDriveby ( localPlayer, false )
end
end
addCommandHandler ( "driveby", setDoingDriveby )

See Also