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setPedExitVehicle

Client-side
Server-side
Shared

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This function makes a ped exit a vehicle, similar to the enter_exit control state.

Note

This function only works on synced peds and vehicles (i.e. created server-side).

Syntax

bool setPedExitVehicle ( ped thePed )
Required Arguments
  • thePed: The player or ped to exit the vehicle.

Returns

  • bool: value

Returns true if the function was successful, false otherwise.

Code Examples

shared

This example adds a command to make all synced peds exit their vehicles.

function exitPedVehicles()
-- For all streamed-in peds
for k,ped in ipairs(getElementsByType("ped", root, true)) do
-- Are we syncing it and is it in a vehicle
if isElementSyncer(ped) and isPedInVehicle(ped) then
setPedExitVehicle(ped)
end
end
end
addCommandHandler("getout", exitPedVehicles)

See Also