setPedHeadless
Client-side
Server-side
Shared
Manual Review Required
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With this function, you can set if a ped has a head or not.
OOP Syntax Help! I don't understand this!
- Method:ped:setHeadless(...)
- Variable: .headless
Syntax
bool setPedHeadless ( ped thePed, bool headState )Required Arguments
- thePed: The ped to check.
- headState: head state, use true if you want the ped be headless, use false to give back the head.
Returns
- bool: value
Returns true if successful, false otherwise
Code Examples
shared
This example enables a player to behead themselves (or give themselves their head back)
function beheadMe(p, cmd) local hasHead = not isPedHeadless(p)
if hasHead then setPedHeadless(p, true) -- Remove head outputChatBox("You have been beheaded!", p, 255, 0, 0) -- A confirmation message for the player else setPedHeadless(p, false) -- Restore head outputChatBox("You have been given a head!", p, 255, 0, 0) -- A confirmation message for the player endendaddCommandHandler("togglehead", beheadMe)See Also
Ped Functions
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedGravity
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- IsPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- playPedVoiceLine
- reloadPedWeapon
- removePedClothes
- removePedFromVehicle
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedChoking
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedGravity
- setPedHeadless
- setPedLookAt
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- setPedWearingJetpack
- warpPedIntoVehicle