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water

Client-side
Server-side
Shared

Element category: Entity

In San Andreas, the water in the game world (rivers, lakes, seas) is defined through a large number of water polygons, which can be quadrilateral or triangular.

A water element represents one such polygon. You can create water elements using createWater.

OOP Constructor

Water(...) is the constructor method for the water class (createWater).

OOP Methods and Variables

See Also

Element Functions
Reference