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getVehicleNameFromModel

Client-side
Server-side
Shared

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Gets the name of a vehicle by its model ID.

OOP Syntax Help! I don't understand this!

  • Note: This function is a static function underneath the Vehicle class.

  • Method:Vehicle.)(...)

Syntax

string getVehicleNameFromModel ( int model )
Required Arguments
  • model: This is the vehicle model ID. See vehicle IDs to see what values will return names.

Returns

  • string: value

Returns the name of the vehicle if the model ID was valid, false otherwise.

Code Examples

shared

This will retrieve the name of a car so its name can be displayed when the player chooses to spawn a car by model ID.

function createVehicleCommand ( thePlayer, commandName, carModel )
-- This function is triggered by the text "spawnvehicle" in the console.
-- The player must specify the parameter 'carModel' to specify
-- what car they wish to spawn.
local x, y, z = getElementPosition ( thePlayer )
-- Get the position of the player to spawn the car near this location
local carName = getVehicleNameFromModel ( tonumber ( carModel ) )
-- Get the name of the car the player asked for and store it in the
-- variable 'carName'
if not carname then
outputChatBox ( "That is not a valid car model ID", thePlayer )
else
createVehicle ( tonumber ( carModel ), x + 5, y, z )
-- Spawn the car at x + 5 from the player so it doesn't crush him
outputChatBox ( "A " .. carName .. " was created!" )
end
-- If the entered car model ID is invalid, false will be returned.
-- Otherwise a string is returned, we create the car and announce the car name in the chatbox.
end
addCommandHandler ( "spawnvehicle", createVehicleCommand )

See Also

Vehicle Functions