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isVehicleDamageProof

Client-side
Server-side
Shared

Pair: setVehicleDamageProof

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This function checks if a vehicle is damage proof (set with setVehicleDamageProof).

OOP Syntax Help! I don't understand this!

  • Method:vehicle:isDamageProof(...)
  • Variable: .damageProof

Syntax

bool isVehicleDamageProof ( vehicle theVehicle )
Required Arguments
  • theVehicle: the vehicle whose invincibility status we want to check.

Returns

  • bool: value

Returns true if the vehicle is damage proof, false if it isn't or if invalid arguments were passed.

Code Examples

shared

This example will output in the chatbox whether the vehicle is vulnerable to damage or not when a player enters in it.

function checkVulnerability(theVehicle)
if isVehicleDamageProof(theVehicle) then
outputChatBox("This vehicle is not vulnerable to damage", source)
else
outputChatBox("This vehicle is vulnerable to damage", source)
end
end
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), checkVulnerability )

See Also

Vehicle Functions