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resetVehicleComponentPosition

Client-side
Server-side
Shared

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This function reset to default component position for vehicle.

OOP Syntax Help! I don't understand this!

  • Method:vehicle:resetComponentPosition(...)

Syntax

bool resetVehicleComponentPosition ( vehicle theVehicle, string theComponent )
Required Arguments
  • theVehicle: The vehicle you wish to reset component position.
  • theComponent: A vehicle component (this is the frame name from the model file of the component you wish to modify)

Returns

  • bool: value

Returns true if the position of the component was reset, false otherwise.

Code Examples

shared

Example 1:This example would change the position of the component when the player enters a vehicle and resets it when he exit.

addEventHandler("onClientVehicleEnter", getRootElement(),
function(player,seat)
local getComponent = getVehicleComponents(source) -- returns table with all the components of the vehicle
for k in pairs (getComponent) do
local x, y, z = getVehicleComponentPosition(source, k) --get the position of the component
setVehicleComponentPosition(source, k, x+1, y+1, z+1) -- increases by 1 unit
end
end
)
addEventHandler("onClientVehicleExit", getRootElement(),
function(player, seat)
local getComponent = getVehicleComponents(source) -- returns table with all the components of the vehicle
for k in pairs (getComponent) do
resetVehicleComponentPosition(source, k) -- resets the position of the component
end
end
)

See Also

Vehicle Functions