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getVehicleTurretPosition

Client-side
Server-side
Shared

Pair: setVehicleTurretPosition

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This function gets the position of a vehicle's turret, if it has one. Vehicles with turrets include firetrucks and tanks.

OOP Syntax Help! I don't understand this!

  • Method:vehicle:getTurretPosition(...)
  • Variable: .turretPosition

Syntax

float,​ float getVehicleTurretPosition ( vehicle turretVehicle )
Required Arguments
  • turretVehicle: The vehicle whose turret position you want to retrieve. This should be a vehicle with a turret.

Returns

  • float: value1
  • float: value2

Returns two floats for the X (horizontal) and Y (vertical) axis rotation respectively. These values are in radians. The function will return 0, 0 if the vehicle is not a vehicle with a turret.

Code Examples

shared
-- Find all the vehicles, and store them in a vehicles variable
local vehicles = getElementsByType ( "vehicle" )
-- Loop through the vehicle list
for vehicleKey, vehicleValue in ipairs(vehicles) do
-- Get the vehicle's turret position
local x, y = getVehicleTurretPosition ( vehicleValue )
-- Convert the positions to degrees, as that's much more useful if you'd want to output it
x = math.deg ( x )
y = math.deg ( y )
-- Get the vehicle's name
local vehicleName = getVehicleName ( vehicleValue )
-- Tell everyone in the F8 console the turret's position
outputConsole ( vehicleName .. "'s turret rotation: " .. x .. ", " .. y .. "." )
end

See Also

Vehicle Functions