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setVehicleNitroCount

Client-side
Server-side
Shared

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This function sets how many times a player can activate the nitro on a specified vehicle.

Caution

Only works if the vehicle is streamed in.

Syntax

bool setVehicleNitroCount ( vehicle theVehicle, int count )
Required Arguments
  • theVehicle: the vehicle which you want to modify how many times a player can use its nitro.
  • count: how many times should the player be able to use the nitro of this vehicle (from 0-100 times; 0 means that it can't be used and 101 means that it can be used infinite times).

Returns

  • bool: value

Returns true if the nitro count was set successfully to the vehicle, false otherwise.

Code Examples

shared

This function installs nitro in the vehicle a player enters and then makes it usable only twice.

function infiniteNitro(pPlayer)
if pPlayer == localPlayer then
if not getVehicleUpgradeOnSlot(source, 8) then -- Does the vehicle have nitro installed or not
addVehicleUpgrade(source, 1010) -- Install nitrous
end
setVehicleNitroCount(source, 2) -- Make the nitro usable twice
end
end
addEventHandler("onClientVehicleEnter", root, infiniteNitro)

See Also

Vehicle Functions