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setVehicleRotorState

Client-side
Server-side
Shared

Pair: getVehicleRotorState

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Turns the rotor on/off for an plane or helicopter. A vehicle with the rotor turned off cannot hover in the air.

Note

The function should not be confused with setVehicleEngineState .

OOP Syntax Help! I don't understand this!

  • Method:vehicle:setRotorState(...)
  • Variable: .rotorState

Syntax

bool setVehicleRotorState ( vehicle theVehicle, bool state, [ bool stopRotor = true ] )
Required Arguments
  • theVehicle: The vehicle (helicopter or plane) whose rotor you want to toggle.
  • state: The rotor state, which determines whether it should be on ( true ) or off ( false ).
Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use.

  • stopRotor (default: true): Specifies whether the rotor should be stopped after being turned off. If false, the rotor will continue spinning at a constant speed (it won't slow down or accelerate). It will also not be able to lift off the ground. You can also use setVehicleRotorSpeed to manage the rotor speed.

Returns

  • bool: value

Returns true if successful, false otherwise.

Code Examples

shared

This example code will add a command called '/rotorstart' that will either shut your vehicle's rotors off or start them up again. Do note that once rotors are stopped you will simply fall from the sky.

function rotorStartStop()
-- We need to check if the player is in a vehicle, and whether or not it is a plane or helicopter
local vehicle = getPedOccupiedVehicle(localPlayer)
if (not vehicle or (getVehicleType(vehicle) ~= "Helicopter" and getVehicleType(vehicle) ~= "Plane")) then
outputChatBox("You are not in a plane or helicopter!", 255, 0, 0)
return false
end
-- Set the rotor state depending on previous state and give a message
local rotorState = getVehicleRotorState(vehicle)
if (rotorState) then
setVehicleRotorState(vehicle, false)
outputChatBox("Your vehicle's rotor has been stopped, you will now drop out of the sky!", 255, 0, 0)
else
setVehicleRotorState(vehicle, true)
outputChatBox("Your vehicle's rotor has been started up, fly away!", 0, 255, 0)
end
end
addCommandHandler("rotorstart", rotorStartStop) -- Add our command handler

See Also

Vehicle Functions