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setVehicleRespawnRotation

Client-side
Server-side
Shared

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This function sets the rotation the vehicle will respawn to.

OOP Syntax Help! I don't understand this!

  • Method:vehicle:setRespawnRotation(...)
  • Variable: .respawnRotation

Syntax

bool setVehicleRespawnRotation ( vehicle theVehicle, float rx, float ry, float rz )
Required Arguments
  • theVehicle: The vehicle you wish to change the respawn position of.
  • rx: A float representing the rotation about the X axis in degrees.
  • ry: A float representing the rotation about the Y axis in degrees.
  • rz: A float representing the rotation about the Z axis in degrees.

Returns

  • bool: value

Returns true if the vehicle respawn rotation was set successfully, false otherwise.

Code Examples

shared

This example creates a vehicle and changes its respawn rotation.

local vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
if ( vehicle ) then
setVehicleRespawnRotation ( vehicle, 10, 10, 10 ) -- tell the server to respawn the vehicle with rotation (10,10,10)
end

See Also

Vehicle Functions